It's me, hi
UX Researcher
Teacher
Creative
I freelanced for Work From Here as a UX/Customer Researcher
“… having people on your team who are detail oriented self-starters is crucial – and Samantha fits that description perfectly. It was so helpful to truly rely on her to own the research portion of our project. I highly recommend Samantha for any design-thinking and UX-related project and hope to work with her again very soon.”
-Garet Camella, co-founder of Work From Here
About Me
I’m Samantha: a UX Researcher, information desk receptionist, and former high school English teacher. My unique background leads me to highlight accessibility and consistency in everything I design – whether it’s a museum experience, lesson plan, mobile app, or website.
I love user interviews, usability testing, exploring user flows, service design, and working with clients. Working at a design agency is my dream because I’m excited by the variety of projects working in client services entails. I want to learn about lots of different industries and how products can best be designed for their specific user needs!
My eclectic background has given me many valuable transferrable skills (leadership, clear communication, empathy, public speaking, active listening, receptive to constructive feedback, etc.), and I am confident in – and excited about! – my ability to create meaningful and impactful designs that will improve users’ lives.
Work From Here UX/Customer Research
Who: Work From Here (WFH), a Columbus, OH based startup
Goal: Act as a non-biased, third-party interview facilitator
Tasks: Minimize bias in interview questions, schedule interview sessions, facilitate virtual interviews to uncover feedback regarding WFH’s value proposition
Results: Conducted 6 virtual interviews (15-20 min each) with potential and current WFH customers
PALette (Artist Bio Mobile App)
Who: Theoretical concept for an artist biography mobile app for an art museum. Personal portfolio project completed for the Google UX Design Professional Certificate offered by Coursera
Goal: Design a mobile app from conception to delivery using Figma
Tasks: Surveys, user persona, user journey map, competitive audit, wireframe, prototype, site visit, usability studies
Results: Artist bio app concept that augments the physical experience of being in an art gallery through image recognition of artwork